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Join the studio
Careers
We're a small, independent team building Tides of Aethra. We don't always have open reqs, but we're always interested in talented, self-driven people who care about craft.
Art
Environment, character, VFX, concept and technical art in Unreal Engine 5.
Programming
Gameplay, systems, tools and engine programming in C++ and Blueprints.
Design
Level, systems, combat and narrative design.
Audio
Sound design, implementation (Wwise) and composition.
How to apply
Email [email protected] with the subject line "Careers — [Discipline]". Please include:
- — A short note about what you’d want to work on and why
- — A portfolio, reel, GitHub, or relevant work samples
- — Your location and availability (remote-friendly, worldwide team)
We reply to every message, though it can take a couple of weeks given the size of the team. If there’s no immediate fit, we’ll keep strong applications on file for future openings.